Nearly 30 years ago, Mortal Kombat’s blood forever changed the video game industry

Two engineers from Midway pulled their truck up to an arcade, threw open the shutter door, and rolled out a plain black cabinet. They wheeled it into the cool, dimly lit den of flashing screens and plugged it in near two of Capcom’s Street Fighter 2 machines. Then they waited. “It was like stepping into a ring against Mike Tyson at his prime. But, we flipped the switch and sat back and watched,” said John Tobias, co-creator of Mortal Kombat.

The Making Of Carmen Sandiego

Where In The World Is Carmen Sandiego? made learning about the countries of the world thrilling and fun when it was first released for the Apple II in 1985. In a new book called Break Out: How the Apple II Launched the PC Gaming Revolution, author David L. Craddock tells the story of how a small team at the game publisher Brøderbund brought Carmen to life, and how the genesis of the project was inspired by early text-based computer games like Colossal Cave Adventure.
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